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"Honk if you hate history!" and "The Gong Show" are favorite activities among students and teachers as a fun interactive way to learn the principles of Colonial America: Why the Europeans colonized North America and why they founded the colonies; major events in Colonial America; getting to know our founders; and our early representative government.

This ToolBook is rich with games, interactive exercises, and lively discussions about how our country came to be. It is a comprehensive series of lessons beginning with "The ABCs of Colonial America." It covers the following:

  • Exploration: Why the Europeans colonized North America and The Columbian Exchange
  • Colonization: Why the English founded colonies in the New World; geography of colonial America; the Mayflower Compact; life in colonial America. Which colonies were founded for religious freedom?
  • Key events: The 15 major events in colonial America.
  • Key people: Play "Name that founder!" Interpret famous quotations from John Winthrop’s "City upon a hill" to John Smith’s "He who does not work, shall not eat."
  • Mercantilism: How England eclipsed Spain.
  • Representative government: Why representative government arose in the Thirteen Colonies; how religion contributed to the growth of representative government; Dr. Martin Luther King, Jr. on the Great Awakening
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Table of Contents
Exploration
#1 Timeline Timeline of the Explorers - turn it into a mobile.
#2 Lecture What caused the Age of Exploration?
#3 Game “The Five Reasons” for European exploration/colonization of N America
#4 Game “The Great Race” - the five reasons
#5 Student activity Christopher Columbus sailed west to Asia...
#6 Student activity Ponce de Leon in Florida
#7 Student activity Balboa in Panama
#8 Student activity Cortez psyched out the Aztecs
#9 Student activity Pizarro was not a nice guy
#10 Student activity Cabot claimed North America for England
#11 Student activity Cartier claimed Canada for France
#12 Student activity Magellan had a lot of courage
#13 Student activity Francis Drake became a national hero
#14 Student activity America is named after Vespucci
#15 Game “Name that Explorer!”
#16 Game “The Great Race”: Distinguish between Ponce de Leon, Cabeza de Vaca, Estevanico, Coronado, and de Soto.
#17 Mapping Describe the routes of the world explorers.
#18 Mapping Describe the routes of North American explorers.
#19 Lecture “The Columbian Exchange”: Columbus’ contribution to the world.
#20 Game “Who am I?” The class must guess which explorer you are.
Test 85 Questions
Colonization
#21 Internet “Students teach the class!” using 12 websites on Colonial America.
#22 Lecture Reasons for colonization: Spain, France, Netherlands, England
#23 Chart Reasons why the English established the Thirteen Colonies
#24 Game Top Ten Reasons - why the 13 colonies settled
#25 Chart Reasons why each of the Thirteen Colonies was founded
#26 MappingThe geography of Colonial America - with five map quizzes
#27 Game “The Founders” - which group or man founded which colony?
#28 Game “The Great Race” - the colony is located in which of the 3 regions?
#29 Game “Religious Freedom” - which colonies founded for religious freedom?
#30 Timeline Timeline of Colonial America - the most complete ever! The Top Fifteen events are highlighted in black.
#31 Game “Big Events” - distinguish between the top 15 events
#32 Game “The Great Race” - remember that big event!
#33 Lecture Rivalry between Spain and England
#34 Lecture Mercantilism: How England eclipsed Spain’s power and wealth
#35 Group analysis Using Bloom’s taxonomy, students analyze mercantilism
#36 Quotations Interpret quotations by John Smith, John Winthrop, Roger Williams, etc.
Test 285 Questions
Representative Government
#37 Graphic organizer How representative government arose in the Thirteen Colonies.
#38 Lecture What is representative government?
#39 Lecture Why did representative government arise in the colonies? FIVE REASONS: British traditions, American needs, the Enlightenment, Glorious Revolution, and Great Awakening
British Traditions
#40 Lecture The Magna Carta: Seven Principles (that we inherited)
#41 Chart The Magna Carta: Seven Principles
#42 Graphic organizer The Magna Carta: Seven Principles
#43 Game “Seven Principles”
#44 Lecture The English Parliament, 1295
American Needs
#45 Document The Mayflower Compact, 1620
#46 Group analysis “The Survivor Compact” - If you were on the TV game show . . .
#47 Lecture The Pilgrims believed in self-government
#48 Group analysis Using Bloom’s taxonomy, students analyze the Mayflower Compact
#49 Group analysis Using Bloom’s taxonomy, students analyze the House of Burgesses
#50 Group analysis Using Bloom’s taxonomy, students analyze the Fundamental Orders of Connecticut
#51 Game “Representative Government” - draw a distinction between above 3
#52 Game “The Great Race” - draw a distinction between the 3
The Enlightenment
#53 Lecture The Enlightenment, 1650-1800
#54 Graphic organizer The Enlightenment - who, what, when, where, why, and how
#55 Graphic organizer The Enlightenment: Political rights for the individual. Trace the rise of the individual through the Renaissance, Reformation, Age of Exploration, Scientific Revolution, Enlightenment and Capitalism
#56 Game “Name that Enlightenment thinker!”
#57 Game “The Great Race” - distinguish between John Locke, Montesquieu, Thomas Jefferson, James Madison, and Adam Smith
#58 Quotations Interpret famous quotations by Locke, Montesquieu, Jefferson, etc.
#59 Game “The ABCs of the Enlightenment”
#60 Game “Can you talk like an Enlightenment philosopher?”
The Glorious Revolution
#61 Lecture Glorious Revolution (1688) and English Bill of Rights (1689)
#62 Lecture John Locke: Natural Rights and the Social Contract
The Great Awakening
#63 Lecture How religion contributed to the rise of representative government
#64 Document Dr. Martin Luther King, Jr. explains the Great Awakening
#65 Game “Name that Leader!” - those who contributed to representative govt
#66 Game “The Great Race” - distinguish between the leaders
#67 Game A homemade board game, “Colonial America”
#68 Game “The ABCs of Colonial America” (recall terms)
#69 Game “Can you talk like John Locke?” (define terms)
#70 Game Honk if you hate history!
#71 Game Mars/Venus
#72 Game Stump the Teacher
#73 Game The Last Man Standing
Test 146 Questions

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About Performance Education ToolBooks

Each ToolBook has 4 basic components:

  1. Lectures and Stories―provide the basic facts behind the subject being covered and help establish a framework for further learning
  2. Interactive Exercises―develop higher levels of skill through graphic organizers, maps, charts, timelines, important documents and links to other materials
  3. Games―Unique action Games, brain games and board Games are fun, exciting, encourage fast-paced learning, and provide practice in all 6 levels of Bloom
  4. The Tests―practice and preparation for the end-of-grade state tests, with hundreds of practice test questions.

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