The Early Republic
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WORKBOOK: You need only one for the entire class!
Action-packed lessons – students perform in front of the class!Lectures with graphic organizers.
Documents: quotations, speeches, political cartoons.
Lotsa mapping.
Games galore, including “The Gong Show.”
Group analysis and debates.
Projects: Students teach the class.
Homework on the internet.
Heavy on terms: “The ABCs of the Federalist Party” (recall terms). “Can you talk like a Federalist?” (define terms).
“Let your classroom BLOOM!” (Using Bloom’s taxonomy, explore terms in depth.)
Assessment: Learn the logic of a multiple-choice test by playing “Honk if you hate history!”
Concludes with the mother of all tests: 505 questions. [Reverse designers: give a test at the beginning of every class.]
- Here's a sample of topics covered in 'The Early Republic' teacehr toolbook:
- The Federalists: The rise of the two-party system. Play “Hamilton or Jefferson?” Debate the Alien & Sedition Acts. Political cartoons: The role of a free press in a democracy. George Washington’s Farewell Address.
- Thomas Jefferson: The Louisiana Purchase. Lewis & Clark.
- John Marshall: Landmark cases in the Supreme Court.
- War of 1812: Using one glorious map, we tell the complete story of the War of 1812.
- The Industrial Revolution: Inventors and inventions, factories and Irish immigrants.
- American culture: Art, music, and literature of the early United States